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- Phonegap app submission to AppStore - ITMS-9000 error 2 answers
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- Mac: If you depend on any older software, you’ve probably seen a cryptic message today. It means you’re using a 32-bit app. “This application is not optimized for your Mac,” says the warning. “This app needs to be updated by its developer to improve compatibility.” The message doesn’t.
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Is Not Optimized For Your Mac
As always the submission to
iTunesConnect
of my PhoneGap
application is being rather troublesome. In particular is this new message I see pop up when I try to use Application Loader
.![Is not optimized for your mac Is not optimized for your mac](/uploads/1/2/6/2/126236344/531445045.jpg)
Per https://developer.apple.com/library/ios/documentation/userexperience/conceptual/mobilehig/LaunchImages.html I have created an image of 640 x 1136, named it 'Launch_Image_640x1136-568h.png', and placed it in the www folder. Still, it gives me the error.
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What's going on here? Hopefully this is something simple and easy to take care of, but I'm at my wit's end right now. Anyone have any information or solutions to this? Thanks.
**UPDATE**
I develop the app with
Aptana
3 on Windows
8.1 and only use a mac for certificates, keys, p12 files, and uploading. I'm not using PhoneGap
on a mac through xcode.The Duke Of Marshall שלום
The Duke Of Marshall שלום![Is not optimized for your mac Is not optimized for your mac](https://applebase.net/wp-content/uploads/2018/04/macbook_pro_2017_lifestyle_19_thumb800.jpg)
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marked as duplicate by JAL iosApr 18 '17 at 15:44
Adobe_licutil Is Not Optimized For Your Mac
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2 Answers
So I kept on and finally found the answer today here http://community.phonegap.com/nitobi/topics/iphone_5_optimization_requirement-on7f1 and here https://github.com/phonegap/phonegap-start/blob/master/www/config.xml
In a nutshell the issue arose because
Apple
, in their never ending pursuit to make things difficult, now requires a 'launch screen' image to be included in all apps. As a result, you now have to have, currently, 3 different sized launch screen images with a specific naming procedure on each. The solution that I found via the links above was to place the launch screen images in the root directory and add the following three lines to config.xmlI'm not sure if the launch screen images are required to be in the root directory or not, but it works for me at the moment. Also, I'm not sure if the images have to begin with 'Default', but I do know that the larger two images have to have '@2x' and '-568h@2x' on the end of the file name that's the same name as the smallest image.
For more information on 'launch screens' see
Apple
's documentation here https://developer.apple.com/library/ios/documentation/userexperience/conceptual/mobilehig/LaunchImages.htmlHope this helps someone.
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It needs to be declared on the app. click on the Project file (the top most item in Xcode with the blue Xcode icon). navigate to target / general settings launch image is one of the items.
PauloPaulo